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A kinetic sculpture where suspended spheres move through mathematically generated wave patterns. The sculpture combines physical motion with synchronized 2D and 3D visualizations, creating a system where software, hardware, and motion behave as one continuous composition.

The system was built around a custom motion pipeline connecting embedded control, a touch interface, and real-time visualizations. Software-eased transitions reduce sway as the sculpture shifts between patterns, keeping the motion controlled while preserving the natural movement of the suspended forms.

Demo showing the control interface and suspended spheres responding to the active pattern.
Touch interface with pattern controls, waveform, and real-time 3D visualization.
Motion emerging from mathematical shaping functions.
Stepper motor and driver bank.
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